I am really into 3D as you'll soon find out, and I thought I'd share my latest "adventure". I called this piece "Cloud 1" for the obvious reason that there are a lot of clouds in it. I started off following a point-density texture tutorial using a 3D graphics program called Blender, which I'll tell you more about later. If you want to try it you can download the free(and only) version here:
Here is the render:
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